Campaign 2
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20 years after the adventures of Croak and Dagger, the realm has been reshaped in a new technological age. In this age of steam, electricity, and oil, powerful mega-corporations and new syndicates of crime and justice fill in the vacuum of power left by Croak and Dagger’s adventures. On the cusp of the realm’s first election, factions collide and claw at one another for position with a new adventuring party caught in the crossfire. When it comes down to it, where do your loyalties lie? Gold, lead, or honor?