Skulk Greymind: Difference between revisions

From Heroes for Hire Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
''Orc'', AKA '''‘Big Green’, 'Best Guy', 'Superstar''''
{{Infobox person
| honorific_prefix  =
| name              = Skulk Greymind
| honorific_suffix  =
| image              = <!-- filename only, no "File:" or "Image:" prefix, and no enclosing [[brackets]] -->
| image_upright      =
| landscape          = <!-- yes, if wide image, otherwise leave blank -->
| alt                = <!-- descriptive text for use by speech synthesis (text-to-speech) software -->
| caption            =
| native_name        =
| native_name_lang  =
| pronunciation      =
| birth_name        = Shul Karn <!-- only use if different from name -->
| birth_date        = 1691
| birth_place        = Boar Peak Alienage
| baptised          = <!-- will not display if birth_date is entered -->
| disappeared_date  = <!-- {{Disappeared date and age|YYYY|MM|DD|YYYY|MM|DD}} (disappeared date then birth date) -->
| disappeared_place  =
| disappeared_status =
| death_date        = <!-- {{Death date and age|YYYY|MM|DD|YYYY|MM|DD}} (enter DEATH date then BIRTH date (e.g., ...|1967|8|31|1908|2|28}} use both this parameter and |birth_date to display the person's date of birth, date of death, and age at death) -->
| death_place        =
| death_cause        = <!--should only be included when the cause of death has significance for the subject's notability-->
| body_discovered    =
| resting_place      =
| resting_place_coordinates = <!-- {{coord|LAT|LONG|type:landmark|display=inline}} -->
| burial_place      = <!-- may be used instead of resting_place and resting_place_coordinates (displays "Burial place" as label) -->
| burial_coordinates = <!-- {{coord|LAT|LONG|type:landmark|display=inline}} -->
| monuments          =
| nationality        =
| other_names        =
| siglum            =
| citizenship        =
| education          =
| alma_mater        =
| occupation        = Armed Service (Bloody Seven), Adventurer
| years_active      = 1731-Present
| era                = Age of Passage
| employer          = Carta Cartel (Former)
| organization      = [[Croak and Dagger]]
| agent              = <!-- Discouraged in most cases, specifically when promotional, and requiring a reliable source -->
| known_for          =
| notable_works      = <!-- produces label "Notable work"; may be overridden by |credits=, which produces label "Notable credit(s)"; or by |works=, which produces label "Works"; or by |label_name=, which produces label "Label(s)" -->
| style              =
| net_worth          = <!-- Net worth should be supported with a citation from a reliable source -->
| height            = 6 ft 2 in <!-- "X cm", "X m" or "X ft Y in" plus optional reference (conversions are automatic) -->
| television        =
| title              = <!-- Formal/awarded/job title. The parameter |office=may be used as an alternative when the label is better rendered as "Office" (e.g. public office or appointments) -->
| term              =
| predecessor        =
| successor          =
| party              =
| movement          =
| opponents          =
| boards            =
| criminal_charges  = First-Degree Murder <!-- Criminality parameters should be supported with citations from reliable sources -->
| criminal_penalty  = Military Conscription
| criminal_status    = Served
| spouse            = Green Tiefling (Wife) <!-- Use article title or common name -->
| partner            = <!-- (unmarried long-term partner) -->
| children          = Shurull (Son)
| parents            = <!-- overrides mother and father parameters -->
| mother            = <!-- may be used (optionally with father parameter) in place of parents parameter (displays "Parent(s)" as label) -->
| father            = <!-- may be used (optionally with mother parameter) in place of parents parameter (displays "Parent(s)" as label) -->
| relatives          =
| family            =
| callsign          =
| awards            = Medal of the Iron Banner
| website            = <!-- {{URL|example.com}} -->
| module            =
| module2            =
| module3            =
| module4            =
| module5            =
| module6            =
| signature          =
| signature_size    =
| signature_alt      =
| footnotes          =
}}
 
== Appearance ==
== Appearance ==
Skulk is described as a wide, green, muscular cut of Orc. He has long, bushy, unkempt hair that is unevenly cut thanks to him attempting to trim it with what one can only assume was with the least amount of precision and patience anyone has ever seen. Skulk has a goofy snaggletooth and is often staring blankly with his mouth half-open at nothing as his neutral expression. Years of slavery have chiseled Skulk into a cut, heavily scarred Orc with a bit of a temper problem when it comes to insulting his looks or intelligence. The abuse he suffered at the hands of his masters has left Skulk with a back entirely covered in scars from whips and clubs as well as one completely blackened eye. features that Skulk shows off proudly to display his endurance to anyone dumb enough to try and fight him.
Skulk is described as a wide, green, muscular cut of Orc. He has long, bushy, unkempt hair that is unevenly cut thanks to him attempting to trim it with what one can only assume was with the least amount of precision and patience anyone has ever seen. Skulk has a goofy snaggletooth and is often staring blankly with his mouth half-open at nothing as his neutral expression. Years of slavery have chiseled Skulk into a cut, heavily scarred Orc with a bit of a temper problem when it comes to insulting his looks or intelligence. The abuse he suffered at the hands of his masters has left Skulk with a back entirely covered in scars from whips and clubs as well as one completely blackened eye. features that Skulk shows off proudly to display his endurance to anyone dumb enough to try and fight him.

Revision as of 20:51, 7 July 2021

Skulk Greymind
Born
Shul Karn

1691
Boar Peak Alienage
OccupationArmed Service (Bloody Seven), Adventurer
Years active1731-Present
EraAge of Passage
EmployerCarta Cartel (Former)
OrganizationCroak and Dagger
Height6 ft 2 in (188 cm)
Criminal charge(s)First-Degree Murder
Criminal penaltyMilitary Conscription
Criminal statusServed
Spouse(s)Green Tiefling (Wife)
ChildrenShurull (Son)
AwardsMedal of the Iron Banner

Appearance

Skulk is described as a wide, green, muscular cut of Orc. He has long, bushy, unkempt hair that is unevenly cut thanks to him attempting to trim it with what one can only assume was with the least amount of precision and patience anyone has ever seen. Skulk has a goofy snaggletooth and is often staring blankly with his mouth half-open at nothing as his neutral expression. Years of slavery have chiseled Skulk into a cut, heavily scarred Orc with a bit of a temper problem when it comes to insulting his looks or intelligence. The abuse he suffered at the hands of his masters has left Skulk with a back entirely covered in scars from whips and clubs as well as one completely blackened eye. features that Skulk shows off proudly to display his endurance to anyone dumb enough to try and fight him.

Backstory

The Seven Year War

Skulk was a war hero and highly decorated officer in the 99th, the personal unit of Ygrid Ironborn. There he earned countless commendations for his tenacity and ruthlessness in combat, and was even allowed to brand himself with the 99th tattoo, an honor only given to Goliaths. Tales of Skulks efforts in the war vary depending on who you ask, but they all end in bloodshed and victory. If you ask Skulk, he only talks about doing his duty. Skulk isn't one for stories, just actions.

Croak and Dagger

Skulk was the first recruited member of Croak and Dagger. He loyally fights alongside them whatever the adventure or conquest.

Liberator's Day and the Legendary Sword of Embers

Skulk first met Croak and Dagger at a tavern in Meadowcraft. Having left his family behind to work to pay off their debt, Skulk was hired by the Carta Cartel to guard a blacksmith smuggler by the name of Adam who they had hired to steal King Alexius's family sword. After a rather confusing creative change in the Liberator's Day performance, Croak and Dagger's search took them directly to the tavern Skulk was at. There stood the Big Green Machine, guarding the door to Adam's room faithfully as he had been paid to. It took all of two compliments from K'jalis before Skulk decided he was better than that. Skulk quickly aligned himself with Croak and Dagger, and forced Adam to give them the location of the real sword...then accidentally crushed Adam's skull afterwards. Skulk and his new friends chased down the shape-shifting Marco The Million-Faced Man and his crew of Carta Cartel smugglers. Skulk proved himself in the ensuing conflict, taking a bullet to the head and still able to hold the entire ship from sailing away. After the sword was retrieved, and the surviving Carta members where in chains, Skulk was going to be arrested for his role in the theft. But Croak and Dagger talked the city guard out of it, and recruited Skulk. He became an honorary member of the newly formed Croak and Dagger right then and there.

Cataclysm

During the events of Cataclysm, Skulk revealed his role in the Seven Year War and promised that he would vouch for Croak and Dagger during the talks with the Goliaths. When they reached Jotunrath, Skulk was greeted with praise and distinguished salutes. There wasn't a single soldier at the Walls of Jotunrath that didn't know him. Skulk had returned to the lands he helped free so many years ago. He was reunited with his old leader, Ygrid, and was overfilled with joy to see that Runa had grown and married. Despite the grim reason for being there, Skulk was overjoyed to see his and his unnamed friend's efforts in the war had paid off. Skulk, like so many times before, had spoken highly of Croak and Dagger as selfless, efficient, sometimes goofy warriors. Skulk did not trust easily, so his word was all Ygrid needed to agree to speak with Croak and Dagger about the Goliath's aiding them in the coming fight against Caelrogh and his horde. Now, Skulk stands with axe in hand prepared to give his life for his new home, and new friends. If there was ever anyone you wanted in your corner, a good friend, a tenacious killing machine, it would be Skulk.

Abilities

Relentless Rage. Skulk's temper was something fierce when he was a soldier. He would blindly throw himself at his enemies, even putting himself at great risk, if it meant getting his hands on the poor meatbag.

Unstoppable Force. Skulk's body is a tapestry of war and strife. He has never known the peace or fear of death, and knows only to continue forward, ever unrelenting, until the fight was done.

Ruthless Combatant. Skulk believes that only the dead know what fighting honorably means. Skulk will go to great lengths to achieve victory, even if it means ripping his opponents eyes out with his bare hands. If you come at Skulk, you better not miss.

Relationships

Craig "Skulk likes boss very much. He much better boss than Carta bosses, who very mean to Skulk. New boss not yell at Skulk when Skulk not understood things. He teach Skulk! Skulk likes new boss. Yes."

Charles "Crafty-Man's numbers and big words confuse Skulk. But Skulk like his exploding weapons and big guns. Yes."

Hildr "Skulk think Big Goth Lady's stance can be improved. She put too much weight on back foot. Big Goth Lady hit hard, and yells like Skulk when angry! Skulk thinks he can teach her proper way to do war cry. Make enemies wet themselves. Yes."

K'jalis "Skulk first friend! Most confusing friend. Skulk miss Puppet Man's puppets. He do funny voices like Skulk's. But now friends say first friend is evil? But Skulk not get that feeling. Skulk get feeling that first friend just have lot of hurt. That he try and find purpose like Skulk. Skulk gets that. Yes."

Logan "Skulk best party friend! Skulk and Fire-Head do much drinking and dancing together. Fire-Head teach Skulk how to relax and not yell so much. Only yell when happy, so Skulk yell often! Yes."